Archived Changes for Grand Necropolis (1 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 6a260bf9eccf59e7d24fbe35 | wonders | Grand Necropolis | Update | Approved |
Legacy Status:
0 → True
Effect Description:
At the start of each war, the owner of the Grand Necropolis gains 2d2 Undead Army Units. These units do not despawn at the end of the war session. → The Grand Necropolis Wonder can hold up to ten charges (5/10).
A charge can be spent to summon one Undead Army Unit at the start of a war session.
All Undead Army units summoned by the owner of the Grand Necropolis gain the following bonuses:
- They do not despawn at the end of the war session, only the war itself.
- Do not take up unit slots.
- Increases their speed by 1.
Charges can be purchased by:
- Sacrificing 5 Food (1 Charge)
- Sacrificing 5 Magic Points (2 Charges)
- Sacrificing a pop (10 Charges)
Ancestor Bonus: The owner of this wonder also decreases the cost of all spells that return characters to life by 2.
Ongoing Modifiers:
None → []
|
None | mykonos_ |